RocketNode - Notice history

All systems operational

Panel - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Billing - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

VA Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 99.82%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

VA VPS Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

VA Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 99.93%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

NYC Budget Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

Texas Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 99.93%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Texas VPS Servers - Operational

100% - uptime
Jan 2025 · 99.48%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Texas Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

Oregon Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Oregon Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

London Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

London Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

Singapore Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Singapore Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
100% - uptime

Australia Game Servers - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025

Australia Databases - Operational

100% - uptime
Jan 2025 · 100.0%Feb · 100.0%Mar · 100.0%
Jan 2025
Feb 2025
Mar 2025
Operational

Keymaster - Operational

Platform Server (FXServer) - Operational

Client authentication (CnL) - Operational

Notice history

Mar 2025

No notices reported this month

Feb 2025

System Reboot - Bad CFX Update
  • Resolved
    Resolved
    This incident has been resolved.
  • Update
    Update

    London, Germany, Singapore, and Sydney have had the update take effect. We will continue monitoring all locations closely.

  • Monitoring
    Monitoring

    All Virginia game servers have been rebooted and CPU usage has stabilized. We will begin rebooting game servers in other locations shortly.

  • Update
    Update

    Approximately half of VA game servers have been rebooted. We expect to have the rest fully rebooted within an hour. Thank you for your patience.

  • Identified
    Identified

    Virginia servers are in the process of being rebooted. All servers with artifact version set to 'latest' with auto-update enabled will be rolled back to version '12911' from last week.

  • Monitoring
    Monitoring

    All Dallas game server machines have been rebooted - reverting anyone with artifact version set to 'latest' with auto-update enabled to '12911'

  • Identified
    Identified

    Hi all, our team has been been reviewing system metrics across all our locations and noticed a significant spike in CPU usage in the past week. We've determined that newer CFX builds are taxing the CPUs on our systems much more than previous ones due to a bad update. We are seeing upwards of 90-100% CPU usage compared to 25-30% from before the most recent builds.

    Action being taken:
    We are rolling back all servers which have their artifact version set to 'latest' and auto-update enabled to version '12911' from last week.

    We will begin the rollback process with our Dallas servers shortly, and will continue to deploy this fix across additional locations.

    We appreciate your cooperation and patience as our goal is to provide a smooth gameplay experience for everyone.

Path.net Instability
  • Resolved
    Resolved

    The migration to CosmicGuard has been completed. Game-specific filters for FiveM, Minecraft, and other games have been implemented for Virginia game servers, along with updated firewall rules, helping to provide additional layers of protection.

  • Update
    Update

    All Virginia VPS' are now being routed through CosmicGuard DDoS mitigation. Our team will continue to monitor traffic closely.

  • Update
    Update

    All London VPS' are now being routed through CosmicGuard. We will proceed shortly with migrations for Virginia VPS services.

    If you have any questions or concerns don't hesitate to open a ticket with our team!

  • Monitoring
    Monitoring

    Our websites and VA game servers have been all migrated over to our new ISP/DDoS mitigation provider, CosmicGuard.

    We will begin moving the last of our infrastructure behind Path.net's network to CosmicGuard shortly, beginning with London VPS services.

    London VPS clients may experience a brief connection drop as we begin migrating traffic through our new provider.

  • Update
    Update

    Our team is seeing high packet loss through Path.net's network. We have been in contact with another vendor for DDoS mitigation and will have more details regarding the migration later this week. Thank you for your cooperation and understanding.

  • Investigating
    Investigating

    We are seeing high packet loss from Path.net's network. We are working alongside their team to get this resolved as soon as possible. Thank you for your patience.

Jan 2025 to Mar 2025

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